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Creatures and Characters

Webpages concerning "Creatures and Characters"

Creators of life size, mechanically animated, custom crafted, and hand painted theme characters, Characters Unlimited, Inc. can create characters with all types of personas, from those reminiscent of the old west heroes, to showbiz favorites.
http://www.charactersunlimitedinc.com/
Keywords:
characters by olaf, characters by dave, daves dummies, olaf's dummies, big foot, animated big foot, fiberglass statues, life size statues, figures, life size figures, statues, audio animatronics, animatronics, boulder city, mascots, animated cowboy, talking cowboy, cowboy, moose, moose head, talking moose head, animated moose, walkamal, animated ride-ons, ride-ons, swami, talking farmer, ...

http://www.charactersunlimitedinc.com/

Bronze fountains, bronze statues & bronze sculptures
http://www.talking-statues.com/
Keywords:
fiberglass statues, pirate statues, cowboy statues, sports statues, Betty Boop statues, celebrity statues, Christmas statues, statue of liberty, car couches, car furniture, billiard, bar stools, Egyptian, India, custom, fountain, fountains, bronze fountains, bronze fountain, lawn fountains, scultpure, sculptures, bronze scultpure, bronze scultpures, garden, children statue, mermaid, ...

http://www.talking-statues.com/

Animatronic, Robotic and Puppet control systems, from simple servo reversers to full performance systems.
http://www.microsys.ision.co.uk/
Keywords:
micromagic systems, Audio Animatronic, Servo Reverser, Servo Limiter, Auto-Blink, Animatronic, Animatronics, Puppet, Puppets, Special FX, Robotics, Robot, Jim Henson's, Servo, Hexapod, Matt Denton, Matthew Denton, Walking Robot, ipup

http://www.microsys.ision.co.uk/

Nostalgic Themes specializes in life size human figures and animal displays. They have been finding their way into successful business and private collections for over twenty years.
http://www.nostalgicthemes.com/
Keywords:
museum figure, head, display mannequin, sewing mannequin, life size doll, life size, taxidermy, taxidermy supplier, taxidermist supplies, taxidermist catalog, life like product, life like doll, collectible doll

http://www.nostalgicthemes.com/

Bimmini Special Effects are leaders in creature effects, animatronics, robotics, movie props, special make-up and alien effects for Film & Television
http://www.bimmini.com
Keywords:
creature effects, gold coast, australia, animatronic creatures, character design, creature manufacture, australian effects, character creation, animated characters, fx australia, gold coast animatronics, animatronic animals, prop design, special props, film props, prosthetic body parts, prosthetic fx, models and miniatures, realistic animals, monsters, monster make-up, weaponry, ...

http://www.bimmini.com

Animatronics, animatronic, Robotic, Haunted House, Artist, Parts, Supplies, Kits, Software, Controllers, and Technical Help for Hobbyist to Professionals
http://www.bpesolutions.com
Keywords:
animatronics, animatronic, robot, robotics, electronics, project, macintosh, artist, special effects, technology, data acquisition, kits, projects, supplies, servo, puppets, radio control, haunted, masks, props, sensor, computer, experiments, hardware, SFX, controller, hobby, tools, engineering, cgi, circuits, education, software, stage, tech, interface, science, custom, parts, motor, serial, ...

http://www.bpesolutions.com

We specialize in custom made digital messages and promotional entertainment soundtracks, which includes the development of a script for a particular event, commercial, POP, character or group of characters. We also sell custom made costume characters and electronic characters (animated attractions or audio animatronic attractions).
http://www.creativelineinc.com/
Keywords:
promotional soundtracks, audio, talking displays, custom cd messages, electronic, entertaining customers, custom made characters, animatronics, standing, sitting, moving eyes, moving, and, speaking, character, juggling, shutter units, get attention, special, holiday, jukebox, wurlitzer, models, costumes, interchangeable characters, characters, Character-O-Gram, puppet, Creegan Company Inc

http://www.creativelineinc.com/

Props large and small for Halloween, theater, and haunted houses!
http://www.nightmarefactory.com/props.html
Keywords:
scary, Halloween, haunted, house, props, decorations, decorating, ideas, corpse, skeleton, bat, gargoyle, spider, horror, movie, theatrical, supplies, Halloween, props, coffin, zombie, Frankenstein, skeleton, bat, gargoyle, spider, horror, movie, theatrical, supplies, coffin, zombie, Frankenstein, corpse, skeleton, bat, gargoyle, spider, horror, movie, theatrical, supplies, coffin, zombie, ...

http://www.nightmarefactory.com/props.html

Offering custom educational aids, promotional props, puppets and promotional costumes. We are manufacturers of outrageous theatrical props, assorted character costumes, puppets and durable demonstration aids for all your marketing and promotional needs.
http://www.promotionalpropsandcostumes.co.uk/
Keywords:
promotional, costumes, props, educational, prop, marketing, aids, puppet, manufacturers, custom, educational, aids, professional, prop, makers, promotional, animal, costumes, puppet, makers, manufacturers, theatrical, props, character, costumes, marketing, promotional, demonstration, aids

http://www.promotionalpropsandcostumes.co.uk/

screaming mad george SMG special effects specializing in prosthetics, special makeup, creatures, for movies, television, theater, music videos. Credits include The Guyver, Poltergeist II, Nightmare on Elm Street 4, Marilyn Manson, Spce Truckers, Freaked, Wishmaster, Re-Animator 2) Current credits include Marilyn Manson, N Sync, Slipknot, Ozzy Osbourne, AC/DC, Korn
http://www.smgfx.com/
Keywords:
screaming mad george, SMG, special effects, The Guyver

http://www.smgfx.com/

Special Effects Make-up, Props, Costume Design, Animatronics, Puppets, Prosthetics for Film, Television, Video, Commercials
http://sticksandstonesfx.com/
Keywords:
Special, Effects, make, up, Costumes Design, Studio Props, Animatronics, Puppets

http://sticksandstonesfx.com/

TSKuebler.com showcases the life-size, life-like character and butler sculptures of professional artist Thomas Scott Kuebler. The site features biographical information and a gallery of Tom's creations.
http://www.tskuebler.com/
Keywords:
thomas kuebler, tom kuebler, t.s. kuebler, kuebler artist, ohio artist, ohio sculptor, figure sculptor, museum quality figures, life-like figures, life-size figures, fantasy sculpture, mixed media sculpture, character sculpture, surreal sculpture, interior design sculpture, life-like sculpture, realistic sculpture, freak show, side show, sideshow art, anne rice nosferatu, michael jackson client, ...

http://www.tskuebler.com/

YFX STUDIO produces the finest and most innovative animatronic creatures, special effects and prosthetics. Our creative talents have been used by the Hollywood entertainment industry, Las Vegas, museum and the advertising industry.
http://www.yfxstudio.com/
Keywords:
Special Effects, Quality, Hollywood, Commercials, Ad, Television, Pictures, Advertising, Theme Parks, Animations, Animatronics, Designs, Computer Graphics, Illustrations, Sketches, Prosthetics, Makeup, Silicone, Latex, Rubber, Gelatin, Realistic Animals, Mechanical Heads, Mechanical Eyes, Mechanical Hands, Mechanical Monkey, Machining, Lathe, Milling, State, of, the, Art, Innovative, ...

http://www.yfxstudio.com/

http://www.bigchiefstudios.com

http://www.bigchiefstudios.com

http://www.justinpitkethly.co.uk/

http://www.justinpitkethly.co.uk/

http://jtoriginals.com
Keywords:
Jonathan Thomson Originals, sculptor, sculpting, JTO, jtoriginals, concept design, designer, toys, ornaments, figurines, dolls, licensed characters, licensed products, freelance sculpting, casting, painting, prototypes, Jonathan Thomson

http://jtoriginals.com

http://www.gutsnstuff.com/

http://www.gutsnstuff.com/

http://www.atlasrobotics.com/

http://www.atlasrobotics.com/

http://www.creatureshop.com/

http://www.creatureshop.com/

http://members.tripod.com/labyrnth/animatronics/

http://members.tripod.com/labyrnth/animatronics/

http://www.hebdenbridge.co.uk/web/bpollin/
Keywords:
mannequins, figures, sculpture, portrait, public art, tableaux, museum, exhibition, scenic, display, models, modelling, animatronics, animation, leisure industry, historical

http://www.hebdenbridge.co.uk/web/bpollin/

http://www.entertainmentrobots.com

http://www.entertainmentrobots.com

http://home.btclick.com/simonwilson000/

http://home.btclick.com/simonwilson000/

http://www.character-shop.com/

http://www.character-shop.com/

http://home.earthlink.net/~wenwarr

http://home.earthlink.net/~wenwarr

http://www.handsonsculpture.co.uk/

http://www.handsonsculpture.co.uk/

http://www12.brinkster.com/animusfx/index.html

http://www12.brinkster.com/animusfx/index.html

http://www.shboom.itgo.com

http://www.shboom.itgo.com

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Wikipedia-Article "Creatures"

Screenshot of Creatures 3
Enlarge
Screenshot of Creatures 3
This is an entry about an artificial life computer program series. For the gothic side project of Siouxsie & the Banshees, see The Creatures. For Elf Power's 2002 album, see Creatures (album).

Creatures is an artificial life computer program series, created in the mid-1990s by English computer scientist Steve Grand whilst working for the Cambridge computer games developer Millennium Interactive. The program is regarded as an important breakthrough in the advancement of alife research.

Contents

Overview

In Creatures, the user 'hatched' small furry creatures called Norns into a world called Albia, and had to teach them how to talk, feed themselves, and protect themselves against vicious creatures called Grendels. Later games in the series introduced a third species, the Ettins.

The program was significant as it was one of the first commercial titles to code alife organisms from the genetic level upwards using a sophisticated biochemistry and neural network brains. This meant that the Norns and their DNA could develop and "evolve" in increasingly diverse ways, unpredicted by the makers. By breeding certain Norns with others, some traits could be passed on to following generations. Most interestingly, the Norns turned out to behave similarly to living creatures. This was seen as an important insight into how real world organisms may function and evolve. Earlier alife programs had worked by giving their organisms a limited set of commands and parameters, and seeing whether the way the subjects behaved was realistic.

It's worth pointing out that the genetics in Creatures are somewhat different from human genetics in that they are haploid and therefore any "evolution" is a result of random cross-over mutations and so there is no concept of dominant and recessive genes. Nevertheless, the complexity of the simulated biochemistry meant that Norn behaviour was highly unpredictable.

Among the fans of Creatures were the Oxford zoologist Richard Dawkins and author Douglas Adams.

History

Screenshot of the orginal Creatures
Enlarge
Screenshot of the orginal Creatures

Creatures was developed as a consumer product by Millennium, and was released by Mindscape in 1996. The program was instantly successful, and an online community of players soon formed, swapping Norns, creating new objects for Albia, sharing tips on how to play the game and anecdotes about unexpected evolutionary changes that they had seen, and even creating new breeds of Norn. At one point, the Creatures online community was the largest of its type.

In 1998, the computer games division of Millennium was sold to Sony Entertainment while those working on alife and Creatures formed a new company called Cyberlife Technology. Along with continued work on the Creatures titles, the company did work for industry and the British Ministry of Defence, famously attempting to teach live organisms to fly fighter jets (virtually, of course!).

In the late 1990s, Grand left Cyberlife to form Cyberlife Research and focus on the production of new alife technologies, including current work on a robotic life form he calls Lucy as well as writing books about his research. The remainder of the company was renamed Creature Labs, and focused on computer game development.

Sequels to Creatures, including Creatures 2, Creatures 3 and the small-children's games Creatures Adventures and Creatures Playground, were released by Creature Labs in subsequent years. The final major Creatures release, Docking Station, was made available for download from the company's web site in 2001.

Development was suspended on future Creatures games on March 20, 2003, when Creature Labs ceased operations, but development and trademark rights have since been purchased by a company named Gameware Development, Ltd. Gameware has revived the Creatures Developer Network, the shop, the forums, and have released many before-purchaseable tools and add-ons for free.

Gameware staff that previously worked on Creatures have now developed a convergent media game for the BBC called Bamzooki.

The Creatures games has recently been re-released in combination packs under the names The Albian Years (C1, C2), Creatures Exodus (C3, DS) and Creatures Village (CA, CP). The Albian Years games are separate products bundled for convenience, whereas the games in the other combination packs are bundled together as a single game world, as would be achieved if the products had been bought separately.

Also, Kutoka Interactive, a Canadian children's software company, has created releases of Creatures Exodus and Creatures Village that will be compatible with both Apple's Mac OS X and Windows XP. They were released on the 30th of September 2005, and can be purchased from the kutoka boutique.

Fans have created many new objects, worlds, creature breeds for the games. As well as this, with permission, they have converted the original Creatures game to work with the Docking Station engine, including a variety of new content, and similar work is being done for Creatures 2.

Games

There were six major Creatures releases from Creature Labs. In addition to the three principal games, the Docking Station add-on (generally referenced as a separate game) and two children's games were released.

The Albian Years

Creatures

The original Creatures game, released in England and Australia in November 1996 and released in North America in July 1997, took place on the fictional disc-shaped world Albia. While the "faces" of the disc were uninhabitable, the "rim" of Albia was home to a complicated environment much like Earth's. Here lay an abandoned system of laboratories left over by the Shee, an advanced race that had suddenly left the planet many years earlier in order to find a more stable (possibly spherical?) world. In these laboratories and environments, the player was able to hatch new Norns from leftover eggs and reinhabit the world of Albia.

Creatures 2

Creatures 2 added 16-bit graphics and a larger world
Creatures 2 added 16-bit graphics and a larger world

Creatures 2, released on September 30, 1998, took place many years after the first game, after a devastating natural disaster (or, as explained in later games, a devastating Shee disaster) had changed the landscape of Albia dramatically and opened up new areas of the world. New technology and species were made available to the player. Despite the great change in environment, the focus of the game remained the same.

Creatures Exodus

Creatures 3

Creatures 3, released on November 4, 1999, took a detour from the first two games. It took place on the actual spaceship that the Shee had used to flee Albia. The ship was divided into many carefully controlled environments. Creatures 3 was much more technologically focused. Still, the goal was to experiment with the three principal species and create a living world out of an empty ship.

Docking Station

The final major Creatures release was Docking Station, an Internet-based add-on to Creatures 3, released free of charge on the Creatures web site on March 27, 2001. It was intended as a way to sell Creatures 3 (you could dock the worlds of the two games together, hence the name 'Docking' Station) and extra packs of Norn breeds.

Docking Station added the possibility of interaction between individual player worlds; Norns could 'travel' to other online worlds via a central server, players could chat to other online players, and it was possible to track Norns (and their offspring) which had been present in their worlds via the Docking Station website. While Docking Station was released late in the series' run, it changed gameplay (and the potential of the series) dramatically. It also expanded considerably on the game mythos, including the introduction of an 'anti-Shee', the Banshee, which has since been decanonised.

There was also a Box with Creatures 3 and Docking Station together named Creatures: Internet Edition which was ported to Linux inhouse and published by Linux Game Publishing.

Creatures Village

Alongside the Albia/Exodus games, two games were released with a different audience in mind. The Creatures Village series, targeted at younger children (ages 6–9), had a more colorful atmosphere and simpler gameplay.

Creatures Adventures

Released in 2000, Creatures Adventures dropped the complex interface of the main series in favor of brighter graphics and a more childlike atmosphere, while keeping true to the original games' aspect of exploration.

Creatures Playground

The second game in the Village series, Creatures Playground (released the same year), could be connected to Adventures to create an even bigger world to explore.

Related topics

External links

Official links

Third Party links

This article is based on the article "Creatures" from Wikipedia - the free encyclopedia created and edited by online user community. This article is distributed under the terms of GNU Free Documentation License. Here you find the list of authors of this article. The article can only edited within Wikipedia. Edit this article in Wikipedia.

Wikipedia-Article "Characters"

Character may mean:


See also:

This article is based on the article "Characters" from Wikipedia - the free encyclopedia created and edited by online user community. This article is distributed under the terms of GNU Free Documentation License. Here you find the list of authors of this article. The article can only edited within Wikipedia. Edit this article in Wikipedia.