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| Mischief Makers | |
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| Developer(s) | Treasure Co. Ltd |
| Publisher(s) | Nintendo Enix |
| Designer(s) | |
| Engine | |
| Latest version | {{{version}}} |
| Release date(s) | October 1, 1997 |
| Genre | Platformer |
| Mode(s) | Single player |
| Rating(s) | ESRB: Kids to Adults |
| Platform(s) | Nintendo 64 |
| Media | Cartridge |
| System requirements | |
| Input | |
Mischief Makers (or Yuke Yuke! Troublemakers in Japan) is a side-scrolling 2D platform/puzzle video game developed by Treasure, and published by Enix (in Japan) and Nintendo (in America) for the Nintendo 64 released in 1997. The game's protagonist is the Ultra-Intergalactic-Cybot G Marina Liteyears who is a robotic maid of the absent-minded Professor Theo, a seemingly perverted old man. It hints on this throughout the game. Marina knows it too.
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While visiting the planet Clancer, Prof Theo gets kidnapped by "the empire" while Marina is out scouting. Upon realizing Theo's abduction she sets out to rescue him.
Marina procedes to travel through over 50 levels on Planet Clancer to find her master. Every person, animal, and even inanimate object on the planet has an identical face, and often a name that uses the word "Clancer" in it. Along the way Marina's attempts to rescue the professor are impeded by agents of the Empire.
The game was met with great initial enthusiasm and was one of the last traditonal 2D platformers released for a console system. Although the game was quickly overshadowed by many similar, more technically accomplished games such as Yoshi's Story, through the years the game has kept up a loyal fanbase and is widely regarded as a gaming gem. Despite its modest US sales, it was at its time, and quite possibly still is, Treasure's best selling title to date.
One goal of the game is for the player to upgrade his or her time rank by beating every level as fast as possible, after which a letter grade is awarded based on the time of completion. For the longest time it was believed that "A" was the highest rank, but now it is believed that certain hardcore players may stumble upon a hidden "S" rank, that demands, almost literally, perfection to obtain.
It has been speculated that a Mischief Makers sequel is in the works for the Game Boy Advance. Eight years after the original game, this is highly unlikely.