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| Sabre Wulf | |
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| Developer(s) | Ultimate Play The Game |
| Publisher(s) | Ultimate Play The Game |
| Designer(s) | |
| Engine | |
| Latest version | {{{version}}} |
| Release date(s) | 1984 |
| Genre | Arcade adventure; Maze |
| Mode(s) | Single player |
| Rating(s) | N/A |
| Platform(s) | ZX Spectrum, Commodore 64, BBC Micro, Amstrad CPC |
| Media | tape |
| System requirements | |
| Input | keyboard, joystick |
Sabre Wulf is a ZX Spectrum video game developed and released by Ultimate Play The Game in 1984. The game is the first in the Sabreman series. It was written originally by Tim Stamper and Chris Stamper, and later ported to several other computer platforms. In 2004 an updated version of Sabre Wulf was released for the Game Boy Advance.
Contents |
Typically for an Ultimate release, players are given a tantalising and cryptic introduction :
Taking on the role of Sabreman, players must navigate a flip-screen jungle maze (256 screens; see below) to recover four pieces of a lost amulet (which depicts the titular Wulf). Once all four have been collected, the Keeper guarding the maze exit can be safely passed. However, between the entrance and exit, Sabreman must fend off a large number of tropical foes with his trusty sabre. Some enemies such as scorpions, snakes and spiders are easily despatched, but other larger adversaries such as hippos, rhinos and natives can only be intimidated by swordplay. Along the way, the player also encounters the Wulf itself (albeit rarely). An invincible and persistent foe, it is better avoided than confronted.
As well as searching for the amulet, players can collect treasure for bonus points and extra lives to prolong their jungle adventure. Also available for the player to collect are jungle orchids that periodically grow and flower. There are several different colours of these, each with a different effect on the player. Some confer immunity or increase movement speed, while others cause negative effects such as paralysis or disorientation (reversed controls). Collected wisely they can make progress through the jungle much more easy.
The title music was a primitive realization of the Prelude in C major from book 1 of the Well-Tempered Clavier by J. S. Bach.