

|
| Donkey Kong Country | |
|---|---|
| Developer(s) | Rareware, Nintendo |
| Publisher(s) | Nintendo |
| Designer(s) | |
| Engine | |
| Latest version | {{{version}}} |
| Release date(s) | November 1, 1994 (SNES) November 5, 2000 (GBC) June 6, 2003 (GBA) |
| Genre | Platformer, Side-Scroller |
| Mode(s) | Single player, Two player |
| Rating(s) | ESRB: Kids to Adults (K-A)Everyone (E) (Players' Choice Re-release and Game Boy versions) |
| Platform(s) | Super Famicom/Super NES Game Boy Color Game Boy Advance |
| Media | SNES cartridge GBC cartridge GBA cartridge |
| System requirements | |
| Input | |
Donkey Kong Country is a video game developed by Rare and Nintendo, featuring the popular arcade character, Donkey Kong. It was released for the SNES and Super Famicom in 1994. The game was released in Japan under the title Super Donkey Kong.
It was produced by Tim Stamper.
Contents |
In this game, Donkey Kong and his new sidekick, Diddy Kong, have to recover Donkey Kong's stolen hoard of bananas from King K. Rool. Other characters include Candy Kong, Funky Kong, and Cranky Kong (who happens to be the original Donkey Kong and the grandfather of the current Donkey Kong). It was also the first time Donkey Kong's home environment, Donkey Kong Island, was established.
The game was revolutionary because it was the first game for a mainstream home video game console to use pre-rendered 3-D graphics. It was a technique that was also used in Rare's Killer Instinct. Many later 3-D video games would also use pre-rendered 3-D together with fully 3-D objects. Rare took significant financial risks in purchasing the expensive SGI equipment used to render the graphics. If the game had not been a commercial success, the company could have gone bankrupt.
Nintendo producer Shigeru Miyamoto once criticized Donkey Kong Country, stating that, "Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good." [1]
Donkey Kong Country also had an extremely popular soundtrack. The quality of the music is considered by many to be some of the best in its genre. Composers Robin Beanland, Eveline Fischer and Dave Wise collaborated on this ensemble of lush jungle music. This rich, diverse composition consists of over 20 tracks.
The soundtrack was also the focus of a OC ReMix collaboration entitled Kong in Concert.
Two sequels, Donkey Kong Country 2 and Donkey Kong Country 3, were later made. All three games also had counterparts on the Game Boy in the form of the Donkey Kong Land series. The Donkey Kong Country name was also used for an Internet game called Donkey Kong Country Barrel Maze in 2003.
In 1999, a Nintendo 64 game was released called Donkey Kong 64 that was a direct sequel to the DKC franchise. This title featured a playable version of the original 1981 arcade classic Donkey Kong.
In 2000, a port of Donkey Kong Country for the Game Boy Color was released. In 2003, another port of the game was released for the Game Boy Advance.
These are the changes made in the ports of DKC:
| Arcade titles | DK – DK Jr. – DK 3 |
|---|---|
| Platforming titles | DK Country – DK Land – DK Country 2 – DK Land 2 – DK Country 3 – DK Land III – DK64 – DK: Jungle Beat |
| Arcade Sequels | DK '94 – Mario vs. DK |
| Music titles | Donkey Konga – Donkey Konga 2 – Donkey Konga 3 |
| Other titles | Diddy Kong Racing – DK Jr. Math – DK: King of Swing |
| Characters | Donkey Kong – Diddy Kong – Dixie Kong – Lanky Kong – Tiny Kong – Chunky Kong – Kiddy Kong – Mario |