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| Radiata Stories | |
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| Developer(s) | tri-Ace |
| Publisher(s) | Square Enix |
| Designer(s) | |
| Engine | |
| Latest version | {{{version}}} |
| Release date(s) | January 27, 2005 (Japan) September 6, 2005 (US) |
| Genre | Action Role-playing |
| Mode(s) | Single player |
| Rating(s) | ESRB: Teen CERO: All ages |
| Platform(s) | PlayStation 2 |
| Media | 1 × DVD-ROM |
| System requirements | Memory card |
| Input | Dual Shock 2 |
Radiata Stories (ラジアータ ストーリーズ) is a video game from developer tri-Ace. It is published by Square Enix in the United States and Japan. Noriyuki Iwadare is the composer.
Contents |
The game centers around Jack Russell, orphaned son of Cairn Russell, a general in the Radiata Knights and successful dragon-slayer. Jack leaves his small-town existence, with only his father's sword and training (passed on to him through his sister Adele), for the capital city of Radiata and the hope of making the Knights as his father did.
Jack makes it into the Knights, but only on the strength of his father's name. He is placed in the Rose Cochon Brigade (translation: Pink Pig), under the command of the upbeat and gung-ho Captain Ganz Rothschild, son of Gawain Rothschild, Cairn Russell's best friend—and murderer. Also in his unit is the Lady Ridley Silverlake, competent but irrationally loved by her overprotective father. Through a series of mishaps and confusions, Ridley is almost killed but revived by a Dark Elf, and Jack and Ganz expelled from the Knights, only to blunder into the beginnings of a cataclysmic war between humans and non-humans.
Like .hack and Shenmue before it, Radiata Stories places great emphasis on its persistent world and non-player characters. The capital city of Radiata alone boasts nearly 100 occupants (about as many as some entire games have), each with their own lives, lifestyles, jobs, personalities, homes, dialogues and schedules, which are enhanced by the game's Day/Night system. Outlying towns and settlements, including the "fairy" (non-human) cities where Light Elves, Dark Elves, Blood Orcs, Green Orcs, Dwarves and Goblins live, are much smaller, but their occupants are likewise personalized. Finally, Radiata is home to Radiata Castle and its Knights of the realm, not to mention four Guilds (the Theater Vancoor Fighters' Guild, the Bandits' Void Community, the monkish Olacian Order, and the Vareth Institute of Mages), which provide some flavor to its inhabitants.
Of these NPCs, over 170 of them are recruitable. Some need only to be talked to, some must be placated with fetch quests, some dueled, and some must judge you to be of a certain strength (in terms of levels) before they will agree to place themselves on your "Friends list," at which point you may include them in your party at (almost) any time. (See here for a wiki devoted entirely to the mammoth task of getting them all.) The Friends List also provides handy capsule biographies for each character. Unfortunately, it is impossible to have access to all 170 at one time, as a decision mid-way through the game forces you to choose between your human and fairy allies.
Like Final Fantasy X, there is no overworld map. Battle takes place on a separate screen in real time, though monsters appear on the world screen. The player has direct control of Jack's movement and actions in all three dimensions, though bringing up menus pauses the action. Unusually, Jack is the only character the player can ever control; all other party members are run by the in-game AI, but can be issued commands and ordered into tactical formations via the "Link System." NPC party members do not learn new skills and cannot be given new weapons, armors and accessories, so their battle abilities and equipment are a significant criteria in choosing one's teammates. (For instance, at least one Internet walkthrough author advocates the constant use of three characters with middling abilities but extremely useful accessories that enhance experience point and monetary gain.)
Finally, the game provides the novel ability to kick anything in sight. Kicking furniture will occasionally turn up items or gold ("Dagols"). Kicking NPCs several times will cause them to fight you or summon guards to fight for them.