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Rock, Paper, Scissors (called "Roshambo" later in this article and also known by other names) is a popular hand game most often played by children. It is often used in a similar way to coin flipping, Odd or Even, throwing dice or drawing straws to randomly select a person for some purpose, though unlike truly random selections it can be played with skill if the game extends over many sessions, because one can often recognize and exploit the non-random behavior of an opponent.
Various sports (for example, Ultimate) may use Rock, Paper, Scissors to determine which team gets the opening play (rather than a coin toss). Similarly, uncertain calls, or even the whole game in case of rain, may be decided by the game. It is also often used as a method for creating appropriately biased random results in live action role-playing games, as it requires no equipment.
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| Each of the three basic hand-signs ( from left to right: rock, paper and scissors ) beats one of the other two. | ||
Two players each make a fist. They count together "1 ... 2 ... 3 ... Shoot!", "Rock ... Paper ... Scissors ... Shoot!", "Rock ... Paper ... Scissors!", "Scissors... Paper... Stone!", or "Ro ... Sham ... Bo!" while simultaneously bouncing their fists. On "Shoot", "Go", or "Scissors", each player simultaneously changes their fist into one of three hands (or weapons):
The objective is to defeat the opponent by selecting a weapon which defeats their choice under the following rules:
If players choose the same weapon, the game is a tie and is played again.
Often times, the short game is repeated many times so that the person who wins two out of three or three out of five times wins the entire game.
Australians often play the game as "scissors, paper, rock!" or "paper, scissors, rock!", with emphasis placed on the word "rock". The throw is made on the final word so that players only have two calls to synchronize the play. Similarly in Britain, it's often just called "scissors, paper, stone".
Due to the influence of the Japanese-Brazilians, Brazilians prime the game as "jan ... ken ... po!", with emphasis placed on the "po". The throw is made as "po" is called, so that as with the Australian variation, only two calls are made before the play.
In Taiwan, there is commonly no priming. Both players simultaneously throw the hands after a chant of "scissor, rock, cloth!", with no hand-bouncing. This is often confusing to visitors—seeing that the fist-bouncing can be interpreted as rock, most Taiwanese start with paper when playing foreigners.
In the Philippines, the game is called "Jack en Poy" or "Jack n' Poy", derived from the original Japanese Jan Ken Pon. As with many Japanese references in the Filipino culture, it may have originated from the Japanese occupation during World War II. The game is usually primed with a rhyme: "Jack En Poy, Hali-hali-hoy. Sinong matalo, siyang unggoy." (Translated as: Jack en Poy, Hali-hali-hoy. The loser is a monkey.)
In Israel, the game is called "Even Neyar uMisparayim" (literally, "Rock Paper and Scissors"). As in the Phillipines, a short rhyme precedes the game to indicate the throw: "Even Nyar uMisparayim, hamnatze'ah bein hashnayim, ahat shatayim shalosh!" (Rock Paper and Scissors, here's the winner of the two, one two three!)
In Sweden, the game is called sten, sax, påse (rock, scissors, bag). The gestures are the same - the flat hand is considered a bag, which you can put the rock in.
In Iceland, the game is called "skæri, blað, steinn" (scissors, paper, rock), with the emphasis placed on the last word.
In Latvia, the game is called "Akmens, šķēres, papīrīts". The rhyme is "Akmens, šķēres, papīrīts, viens, divi, trīs", which translates as "Rock, scissors, paper, one, two, three".
In some parts of India, the game is played as Man, Gun, Tiger (man is greater than gun, gun greater than tiger, tiger greater than man)
In Germany, the game is called Schere, Stein, Papier (scissors, rock, paper) or simply Knobeln. Regionally the game is also known by the rhyme Schnick, schnack, schnuck, Ching, chang, chong or Klick, klack, kluck or similar. The emphasis is almost always placed on the final (third) word of the rhyme.
In Russia, the game is called "камень, ножницы, бумага" (rock, scissors, paper).
In Chile the game is named Cachipun, and it is played saying Ca... Chi... Pun!. However, the symbols are the same and in Spanish the game should be called Piedra, Papel, Tijeras.
In South Africa, the game is most commonly known as "Ching, Chong, Cha", with emphasis on the "Cha". It is also known by "Rock, Paper, Scissors", but this is less common
Strategy between human players obviously involves using psychology to attempt to predict or influence opponent behavior. It is considered acceptable to use deceptive speech ("Good old Rock, nothing beats that!") to influence your opponent.
Mathematically optimal play (according to game theory) is a simple matter of selecting randomly, and so the game may be considered trivial in that sense when played in a way that eliminates psychology, as with a computer. But "optimal" in this sense means only "incapable of being defeated more than expected by chance", while it does not imply that the random strategy is best at taking advantage of a suboptimal opponent. In fact, if the opponent is human or a non-random program, it is almost certain that he plays suboptimally and that a modified strategy can exploit that weakness. This is easily demonstrated by Roshambot, a computer program that easily defeats some human players (as does its author Perry Friedman, who won an $800 competition against seven opponents including former world poker champion Phil Hellmuth in August 2001). Poker player Darse Billings of the University of Alberta organizes a computer Roshambo competition to explore these possibilities, and their application to computer game play in other fields (notably poker, in which exploiting an opponent's non-random behavior is an important part of strategy).
One high-profile strategic opinion came in 2005 from Alice Maclean, age 11. When rival auction houses Christie's and Sotheby's agreed to play rock-paper-scissors to determine the rights to a highly valuable art collection, Maclean's father Nicholas, a Christie's employee, asked her for advice. As later told to reporters, her strategy was summed up thus: "Everybody knows you always start with scissors. Rock is way too obvious, and scissors beats paper." (Christie's won, with scissors)
One of the first tricks learned by a Roshambo novice is to hold back a throw of paper until the last possible moment to dupe an opponent into believing that you may actually be throwing a rock. This allows you the extra few milliseconds for fine-tuning your approach and delivery. Both paper and scissors also have this ability; however, unless you are employing a "double-back" strategy, cloaking a paper throw is likely to draw an instinctive paper from your opponent.
The opening ritual before the actual throws are made ("1… 2… Shoot!" or “Paper, rock, scissors, shoot!”), called "priming", is intended to get both players in sync so as to ensure simultaneous delivery of throws. This can be used to an advantage when two players are meeting for the first time, since it is often unclear as to what the priming speed will be. The tendency is to default to the priming speed of the faster player. This allows the faster priming player the luxury of dictating the flow of play and causes their opponent to dedicate more energy to "catching the prime" rather than concentrating on delivering an effective throw.
See Rock, Paper, Scissors variations
Roshambo is also often used as an example of the mathematical concept of non-transitivity. A transitive relation R is one for which a R b and b R c implies a R c. A reflexive, antisymmetric, and transitive relation on a set is known as a partial ordering, from which notions of "greater" and "less" follow. A game option which is "greater" than another is closer to being optimal, but such a notion does not exist in Roshambo: The relation used to determine which throws defeat which is non-transitive. Rock defeats Scissors, and Scissors defeat Paper, but Rock loses to Paper. In fact, Roshambo could be called "antitransitive" because if A strictly defeats B, and B strictly defeats C, A necessarily loses against C.
There are Roshambo tournaments held occasionally. Some of the Roshambo websites spoof comparable sites for other games. Real Roshambo tournaments are an interesting psychological exercise. Obviously, the strategy dictated by game theory is to pick each choice one-third of the time randomly. However, a human cannot be truly random, and the skill in the tournament involves inciting and exploiting nonrandom throws from one's opponents. The ability for certain experienced players to consistently reach the finals of high level tournaments is a strong testament to skill influencing the outcome of the game.
In Japan, Janken tournaments are often held on television variety programs, especially between popular actors, and the game is also often used by advertising kiosks as tool for audience participation.
Starting in 2002 the World Rock Paper Scissors Society (WRPS) standardized a set of rules for international play and has overseen annual International World Championships as well as many regional and national events throughout the year. These championships have been widely attended by players from around the world and have attracted widespread international media attention. WRPS events are noted for their large cash prizes, elaborate staging, and colourful competitors.
WRPS International World Championship Results since 2002
| Year | Host City | Champion | Gender | Nationality |
| 2002 | Toronto, Ontario | Pete Lovering | Male | Canadian |
| 2003 | Toronto, Ontario | Rob Krueger | Male | Canadian |
| 2004 | Toronto, Ontario | Lee Rammage | Male | Canadian |
| 2005 | Toronto, Ontario | Andrew Bergel | Male | Canadian |
Since 2004 the championships have also been broadcast on the U.S. television network Fox Sports Net.
Like Go and Mahjong, Rock, Paper, Scissors was invented by the Chinese. According to a book named Wǔzázǔ (五雜俎 or 五雜組) written by Xiè Zhàozhì (謝肇淛) in the late Ming period, warlords of Later Han played a game called shǒushìlìng (手勢令), which is considered to be Rock, Paper, Scissors. Shǒushìlìng can be translated as "hand-command."
There is no record of Rock, Paper, Scissors in the West before they had direct contacts with Asians. Western writers in the late 19th century only mentioned it as an Asian game. The Chinese and Koreans use Cloth along with Rock and Scissors, while the Japanese have somehow renamed it Paper.
Jan Ken Pon - Some Historical Data
Biologist Barry Sinervo from the University of California, Santa Cruz has discovered a Rock-Paper-Scissors evolutionary strategy in the mating behavior of the side-blotched lizard species Uta stansburiana. Males have either orange, blue or yellow throats and each type follows a fixed, hereditable mating strategy:
The proportion of each male type in a population is similar in the long run, but fluctuates heavily in the short term. For periods of 4-5 years, one strategy predominates, after which it declines in frequency as the strategy that manages to exploit its weakness increases.
Sometimes the elements in its name are permuted, or modified to include